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Notes from recent #education conference #ascilite2015

Here are some highlights from my point of view arising from the ascilite 2015 conference - see the schedule here: http://www.2015conference.ascilite.org/#schedule



A traditional smoking ceremony opened the conference.


One project from the opening day of workshops showed a significant positive difference in engagement with a technology enabled activity when a) it is assessed and b) when students have experience with the tool.


There are a number of analytics modules for Moodle in development, or already out there. Macquarie University has been developing another.


Deakin is moving further ahead with badges, in this case badges for leadership skills.


Have a look for this interesting report: Establishing a framework for transforming student engagement, success and retention in higher education institutions. An OLT funded project.


My biggest take home: Jeff Gomez, the guy who designed one of my favorite games "Turok: Dinosaur Hunter" and someone to follow. Jeff overcame significant adversity in life through others ability to tell stories to become a leader in transmedia storytelling and has worked for some big names including Disney. Check out his site: http://www.starlightrunner.com/transmedia
The biggest conceptual revelation for me is that through introducing Scenario Based Learning, video, Gamification, badges, interactive lectures, ePortfolios etc, etc, we are bringing transmedia to education. Sometimes new technologies are interpreted as "yet another thing for everyone to learn", yet a Transmedia storytelling way of thinking turns that new medium into an opportunity for "yet another way to engage students in the story" of my discipline.


Jeff Gomez will be working with Curtin and Indigenous students on programs that incorporate transmedia education. Here Jeff highlights the age old use of transmedia in indigenous culture.


The HIVE at Curtin Uni supports research and teaching using a range of visualization technologies, including The Cylinder (curved stereoscopic panoramas, 3 meters high and 8 meters long), The Tiled Display (10 square meter surface area with 24 million active pixels), The Dome, and The Wedge, see video (non-3D).



I'll close with a beach shot from Fremantle, WA. 


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